GAMETRAK FREEDOM: WII-STYLE CONTROLS FOR 360 AND PS3 (XBOX-360-GAMES.NET)

Gametrak Freedom: Wii-style Controls for 360 and PS3
From in2games.uk.com (http://www.in2games.uk.com/index.php?option=com_content&task=view&id=17&Itemid=47 )/in2games.uk.com(2) (http://www.in2games.uk.com/index.php?option=com_content&task=view&id=13&Itemid=45 ): [QUOTE] Gametrak Freedom (formerly codenamed ‘Fusion’) is a brand-new control system for next-generation games systems….the most advanced motion gaming system ever created! Unlike existing products and technologies, In2Games’ Fusion system does not rely upon the gamer pointing a controller at the screen or restrict the gamer to limited movements. Instead, it combines patent-pending ultrasonic and RF technologies with 3-axis accelerometers to track the precise absolute position and orientation in 3D space of almost any wireless accessory such as golf clubs, baseball bats, tennis racquets, and bowling balls. Gametrak Freedom products launching worldwide on Xbox 360 and PlayStation 3 in 2008, with a wide range of games for next-generation platforms. [/QUOTE] From techradar.com (http://www.techradar.com/news/gaming/exclusive-new-next-gen-console-motion-control-405477 ): [QUOTE] Squeeballs is the name of the first title in development for In2Games’ Gametrak Freedom motion sensing controller. In2Games is not yet able to confirm if the game will be developed for Xbox 360 and/or Sony’s PlayStation 3, but has confirmed that it is launching for next gen consoles soon (http://www.techradar.com/news/gaming/exclusive-new-next-gen-console-motion-control-405477 ) There are over 100 minigames in Squeeballs, some of which - such as bowling and balancing style games - show off the apparent responsiveness of the Freedom controller. You can see more for yourself on the teaser video (http://squeeballs.com/ ). [/QUOTE] Official Site: in2games.uk.com (http://www.in2games.uk.com ) | squeeballs.com (http://www.squeeballs.com/ ) News-Source: techradar.com (http://www.techradar.com/news/gaming/exclusive-new-next-gen-console-motion-control-405477 ) From in2games.uk.com/in2games.uk.com(2):
[QUOTE]
Gametrak Freedom (formerly codenamed ‘Fusion’) is a brand-new control system for next-generation games systems….the most advanced motion gaming system ever created!

Unlike existing products and technologies, In2Games’ Fusion system does not rely upon the gamer pointing a controller at the screen or restrict the gamer to limited movements. Instead, it combines patent-pending ultrasonic and RF technologies with 3-axis accelerometers to track the precise absolute position and orientation in 3D space of almost any wireless accessory such as golf clubs, baseball bats, tennis racquets, and bowling balls.

Gametrak Freedom products launching worldwide on Xbox 360 and PlayStation 3 in 2008, with a wide range of games for next-generation platforms.
[/QUOTE]

From techradar.com:
[QUOTE]
Squeeballs is the name of the first title in development for In2Games’ Gametrak Freedom motion sensing controller.
In2Games is not yet able to confirm if the game will be developed for Xbox 360 and/or Sony’s PlayStation 3, but has confirmed that it is launching for next gen consoles soon

Xbox-Scene

There are over 100 minigames in Squeeballs, some of which - such as bowling and balancing style games - show off the apparent responsiveness of the Freedom controller. You can see more for yourself on the teaser video.
[/QUOTE]

Official Site: in2games.uk.com | squeeballs.com
News-Source: techradar.com


Source: www.xbox-scene.com

How did Bill Gates get popular? It started with Xbox
From venturebeat.com (http://venturebeat.com/2008/06/27/on-the-popularity-of-bill-gates-its-started-with-xbox/ ): [QUOTE] Everybody has an opinion about whether Gates is a good guy or a bad guy. But there is no doubting that his image is a lot different than in 2000, when Ken Auletta painted an unflattering portrait of Gates in his book, “World War 3.0,” about the Microsoft antitrust trial. With Xbox, Gates had a chance to play the white knight. When Sony started dropping hints about the PlayStation 2 in 1998, Microsoft went into a panic. Sony’s executives were boastful. Soon, they were saying it was going to be the comet to wipe out the dinosaurs and was “more than a PC.” Microsoft had to defend the living room, and Gates’ attempts to partner with Sony fell flat. The more they toured the industry, the more they found that game developers felt oppressed by the dominant companies, Nintendo and Sony. Microsoft had a crack in the door. It asked developers what they wanted in a game console and tried to give them everything they wanted. The Microsoft team greenlit a lot of games in the hopes of unleashing creativity. And they could build a platform where everyone (except Microsoft itself) could make more money, create the game they wanted to create, and force the Japanese rivals to be more competitive. That’s the sanitized version of history, for sure. But it could be called a turning point for Gates’ image. It was probably the first time anybody waited in line to buy one of his products at midnight (at least with good reason). And the first time that he could be identified with something that was cooler than anything Apple’s Steve Jobs was doing. [/QUOTE] Full Story: venturebeat.com (http://venturebeat.com/2008/06/27/on-the-popularity-of-bill-gates-its-started-with-xbox/ ) From venturebeat.com:
[QUOTE]
Everybody has an opinion about whether Gates is a good guy or a bad guy. But there is no doubting that his image is a lot different than in 2000, when Ken Auletta painted an unflattering portrait of Gates in his book, “World War 3.0,” about the Microsoft antitrust trial.

With Xbox, Gates had a chance to play the white knight. When Sony started dropping hints about the PlayStation 2 in 1998, Microsoft went into a panic. Sony’s executives were boastful. Soon, they were saying it was going to be the comet to wipe out the dinosaurs and was “more than a PC.” Microsoft had to defend the living room, and Gates’ attempts to partner with Sony fell flat.

The more they toured the industry, the more they found that game developers felt oppressed by the dominant companies, Nintendo and Sony. Microsoft had a crack in the door. It asked developers what they wanted in a game console and tried to give them everything they wanted. The Microsoft team greenlit a lot of games in the hopes of unleashing creativity. And they could build a platform where everyone (except Microsoft itself) could make more money, create the game they wanted to create, and force the Japanese rivals to be more competitive.

That’s the sanitized version of history, for sure. But it could be called a turning point for Gates’ image. It was probably the first time anybody waited in line to buy one of his products at midnight (at least with good reason). And the first time that he could be identified with something that was cooler than anything Apple’s Steve Jobs was doing.
[/QUOTE]

Full Story: venturebeat.com


Source: www.xbox-scene.com

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