SONY: DEVELOPERS PORTING GAMES DOWN TO XBOX 360 FROM PS3 TO LOOK BETTER (XBOX-360-GAMES.NET)

Sony: Developers porting games down to Xbox 360 from PS3 to look better
Sony’s Scott Steinberg has commented that developers are now waking up to the idea of creating their games on the PS3 primarily first, then porting them down to the Xbox 360 as the game will look better this way. He also indicated that the Xbox 360 has failed to go beyond its core audience of FPS fans, just like the original Xbox.

Here he is on PS3’s alleged technical superiority to Xbox 360. “Third parties have started to move from the de facto 360 SDK. Of course people designed their next-gen games on it because that was the only one there. The PS3 shipped and so they said, ‘let’s port our 360 games to the PS3.’ But now companies are recognizing that ‘hey, if I start on the PS3 and then port down to the 360, my 360 game is going to look better than if I had just designed it for the 360.’ So the pendulum is swinging. The heads of development thinking ‘what’s going to show off my next-gen game that much better?’ It is to lead with the PS3 and then to port to the 360.”

“Well no, but we do look at how closely 360 is indexed off of Xbox and for the good chunk of 2007 it was fairly close to where Xbox was year to year.

“The time that they had to create huge distance and build a massive install base before the PS3 could really take root; that opportunity is over and there’s no real capitalization of it. They had a great crescendo moment with Halo and it helped catapult them into a pretty strong position towards the back end of last year, but they were still within a stone’s throw of where they were with the original Xbox.

“To me that speaks of a failure to broaden their reach beyond the core first person shooter player who was in their back pocket for Xbox. The question for us is ‘are they really going after the PS2 demographic? Are they stealing share from us?’ And the answer is no.”

Source: shop-video-games.blogspot.com

Microsoft patents motion sensing controller
The U.S. Patent and Trademark Office has published a patent application on April 10 by Microsoft for a gyroscopic-based input device for use on computers and games consoles such as the Xbox 360. According to the application: Described is a technology by which a computer pointing device (generally a mouse but alternatively a game controller or remote control device) may be worn on the hand and operated without needing to contact a mousing surface. The controller is apparently still at the research and design stage and it is unclear if it will ever be released. Check the forums for a more detailed description from a source at TXB.

We were told that the motion sensing controller that Microsoft was researching had the functionality of both the Nintendo Wii Remote and the Nunchuk packed into a single device, with a shape that is neither that of a banana, nor a remote controller, but more like a “pistol grip.” On top, it is supposed to have an analog stick (that could be replaced by a trackball) surrounded by the four action buttons.

News Source: teamxbox

Source: shop-video-games.blogspot.com

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